The genre-defining original. The NES/Famicom original may not be the best version for a modern era, but it still plays well and is a fascinating evolution when looking at what came before it.
An unexpectedly good self-aware reimaging of Doom, exclusive to 2000s era mobile phones.
The final battle for our brave heroes closes out the first three games of Wizardry’s connected scenarios.
Pull up a chair at the JGR bar and wait about 15 minutes while I figure out how to make your drink.
Our battle hardened Wizardry team drops into a new dungeon in a sequel/expansion meant to test veterans of the first game.
mu’mey ghoQvam laD yIntagh! wo’ batlhvaD!