GoldenEye 007
The Bond game with more shooting than all the actual Bond movies.
The Bond game with more shooting than all the actual Bond movies.
The game that not only showed how to do a great SWAT game, but prototyped how to handle dynamic AI squad commands. Defuse situations across L.A. with four of the force’s best.
Found this half-finished review when looking though the files. Dusted it off, cleaned it up, and now I present to you another reason why this game is one worth remembering.
Well, our normal Halloween reviewapalooza got hijacked by real life (more may come later), but for now, here’s the one review that made it through the UAC’s teleporter intact. It brought some demons with it though, and they’re kinda pissed.
Hey look everybody, it’s Half-Life! Just remember someone coming to this site probably hasn’t played it before. Or when future aliens arrive from a tear in our dimension, they’ll have another historical record of this so-called “video game.”
An early Amiga FPS finds its way to the Genesis. Blast your way through corporate security bots to stop a mutant named Freddie. Because, video games!