Shadowgate 64: Trials of the Four Towers
Because Shadowgate wasn’t frustrating enough with only TWO dimensions.
Because Shadowgate wasn’t frustrating enough with only TWO dimensions.
My insistence on starting a series at the beginning takes us back to computer role-playing’s very impressive, very grindy beginnings.
Uncle Dave celebrates three years at JGR by going into some uncharted waters and finds himself at the End of Time.
The grandfather of many a modern RPG, Ultima Underworld takes dungeon crawling into glorious 3D. Helps that it’s not a bad *game* either!
Alongside Wizardry, it’s among the first computer RPGs. Delve into first-person dungeons and smite foul creatures in Ultima’s practical prototype.
Found this half-finished review when looking though the files. Dusted it off, cleaned it up, and now I present to you another reason why this game is one worth remembering.